The Three-Body Problem

330 pages

English language

Published Sept. 13, 2014 by Doherty Associates, LLC, Tom.

ISBN:
978-1-4668-5344-7
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Goodreads:
20944690

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4 stars (10 reviews)

The Three-Body Problem (Chinese: 三体; lit. 'Three-Body'; pinyin: sān tǐ) is a science fiction novel by the Chinese writer Liu Cixin. The title refers to the three-body problem in orbital mechanics. It is the first novel of the Remembrance of Earth's Past (Chinese: 地球往事) trilogy, but Chinese readers generally call the whole series The Three-Body Problem. The trilogy's second and third novels are The Dark Forest and Death's End. The Three-Body Problem was serialized in Science Fiction World in 2006 and published as a book in 2008. It became one of the most popular science fiction novels in China. It received the Chinese Science Fiction Yinhe ("Galaxy") Award in 2006. A Chinese film adaptation of the same name was in production by 2015, but halted soon after. The English translation by Ken Liu was published by Tor Books in 2014. Thereafter, it became the first Asian novel ever to win …

13 editions

Science Fiction

5 stars

Spannend aufgebaut mit verschiedenen Handlungssträngen, die sich irgendwann zusammenfügen. Technische / physikalische Grundprinzipien auch für mich als Laien verständlich dargestellt. Und die Frage nach dem "First Contact" mit all ihren Implikationen wurde toll beackert. Zusätzlich erfährt von noch etwas über die jüngere chinesische Geschichte.

Good, but watch out - sets up trilogy

5 stars

The first few chapters had me darting to and from Wikipedia to help add some context to a story that is deeply set in the Chinese Cultural Revolution. It',s a triviality to call the story complex, a mystery than unfolds through the book. Be warned this is the first in a trilogy and a very much sets itself up this way, which was a little frustrating in the last few chapters.

professional play

3 stars

Much of the novel assumes a tone of gossamer fantasy, still with the heft of a folktale. Think of fabric draping a central space into being, over a solid floor.

There is video gaming (along with rally and militarism) as theatre, perhaps most overtly, but the whole story is almost palpably sited within in staging containers — which mostly stretch or are transcended rather gently, in contrast to the claustrophobic violence possessing and constricting the gap in the crowd, the logged woods, the cramped room, the retina, the battered biosphere, the rigid formation, the traumatic shared memory, the laden canal, the proton.

For its themes, The Three-Body Problem is a very comfortable read. The “hard sci‐fi” elements are good fun, silly (or playful and open) without committing to ridiculous abandon. Although, on occasion, explanatory dialogue felt condescendingly conspicuous, on the whole, Liu’s devices moved smoothly enough. There are some beautiful …

Subjects

  • Fiction, science fiction, general

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